Assassin's Creed Hexe release: second half 2027 at earliest

If you are waiting on Assassin's Creed Codename Hexe after Shadows support winds down, treat the calendar as soft. On July 28, 2026, gaming insider Nate the Hate said the game will not launch until the second half of 2027 at the earliest, and that Ubisoft does not need to rush a reveal. That is an insider claim, not a Ubisoft date.

What Nate said (and what he did not)

Asked about timing, Nate replied on X:

Game won't launch until second half of 2027, at earliest. They don't need to rush a reveal/announcement.

That wording matters. "Second half of 2027" means July through December of that year as a floor, not a locked ship month. It also leaves room for a slide into 2028 if polish or slate pressure wins. Separate unofficial chatter has floated a mid-2027 (around June) internal target. Those two stories can overlap at the edge of June and July, or they can conflict. Until Ubisoft publishes a window, keep both in the rumor column.

The 2022 reveal, still the only trailer

Ubisoft Forward in September 2022 introduced Codename Hexe with a short atmospheric teaser: a forest at night, an Assassin crest built from twigs and twine, and a horror-leaning tone that stood apart from the open-world RPG rhythm of recent mainline games. "Hexe" is German for witch, which is why fans immediately mapped the clip to early modern witch-trial Europe. Ubisoft has never put a public release year on that teaser.

Watch on YouTube

Twig Assassin crest from the Codename Hexe Ubisoft Forward reveal

What Ubisoft has actually confirmed

The clearest recent studio note sits in Ubisoft's Assassin's Creed: Into 2026 franchise update. After describing Shadows' final support phase, Head of Content Jean Guesdon turned to Hexe:

While we know we haven't shared much about this one yet, it's being built with great care by our veteran team here at Ubisoft Montreal. Expect a unique, darker, narrative-driven Assassin's Creed experience, set during a pivotal moment in history.

Guesdon also said he had taken Creative Director on the project, and that the team would stay quiet longer while chasing that vision. That matches Nate's "no rush to announce" read: the publisher is still in protect-the-pitch mode, not launch-marketing mode.

Misty forest atmosphere from the Codename Hexe reveal trailer

Confirmed vs not confirmed

Claim | Status
Codename Hexe exists; Ubisoft Montreal is building it | Confirmed (Ubisoft)
Darker, narrative-driven AC set in a pivotal historical moment | Confirmed (Ubisoft)
Jean Guesdon as Creative Director / Head of Content context | Confirmed (Ubisoft Into 2026)
Official public release year or season from Ubisoft | Not confirmed
Launch no earlier than H2 2027 | Insider claim (Nate the Hate, Jul 28, 2026)
Exact June 2027 ship date | Unconfirmed rumor
Witch-trial / Holy Roman Empire setting as official lore | Fan reading from "Hexe" + trailer; not a dated Ubisoft lore sheet
Final retail title (not "Codename Hexe") | Not confirmed

What to watch next

Do not calendar a weekend trip around a Gamescom or Forward tease until Ubisoft books one. The useful signals are a named title drop, a real gameplay reel, and a published window on Ubisoft channels. Shadows winding down and Black Flag Resynced already shipping free up marketing airtime, which is why timing chatter is louder now, not because a store page exists.

Follow the Assassin's Creed Codename Hexe hub and the gaming feed when Ubisoft finally puts a year on the board.