After January 2028, a new PlayStation game is not something you buy as a pressed disc you can sell at a shop. Sony will sell it as a digital product on PlayStation Store and through retailers in digital formats only. That is a license to play under Sony's store rules, not the old used-game ownership loop discs enabled.
Direct answer, then the fine print
Sony's policy is explicit about formats for new titles after the cutoff:
Following this date, new games will be available on PlayStation Store and at retailers in digital formats only.
"Retailers" here does not magically restore Blu-ray manufacturing. It means digital distribution can still sit on a retail shelf as a code, key card, or account redemption. The playable bits live on servers and downloads tied to your account.
Sony's broader store language for digital content has long treated purchases as a personal license for non-commercial use. The 2028 disc stop makes that the default path for new PlayStation releases.

Disc vs download vs code-in-a-box
| Format | What you typically can do | What breaks the fantasy |
|---|---|---|
| Pre-2028 playable disc | Resell, lend, keep offline if the disc holds the game | Day-one patches still need network; some titles are disc + huge download |
| PlayStation Store license | Instant install, no used market | Tied to account/region rules; store access matters |
| Code / key in a box | Looks "physical" at checkout | Often single-redeem; not a used-game disc |
| Post-2028 new PS release |



